· Test your math skills in a spooky house while looking for some dudes brain. Download - Easy Setup ( MB) Math Blaster Mystery: The Great Brain Robbery is a graphical educational point-and-click math game where the player explores the inside of a spooky mansion and interacts with the surroundings using the mouse. The goal of the game is to play math and brain puzzles and earn coins used to unlock new challenges, and. · LINK REMOVED TO AVOID POSSIBLE STRIKES. BLAME YOUTUBE AND GOOGLE bltadwin.ru Blaster Mystery: The Great Brain Robbery is a graphical educational point-and-clic.
Math Blaster Mystery: The Great Brain Robbery, is a product in a line of educational products created by Davidson Associates that takes place in a different universe from the original Math Blaster one. It has no relation to Davidson's earlier Apple II game "Math Blaster Mystery". The game was released in North America, Sweden and Spain. Product Information. Math Blaster Pre-Algebra Outwit Dr. Dabble and Save the World's Math Skills! The world is losing math knowledge by the second, and all signs point to evil Dr. Dabble! Help Rave get to the root of this dastardly plot! You've got to outsmart the arch-villain and his Electrochemical Math Magnet. Math Blaster Mystery: The Great Brain Robbery is an exciting new addition to the world's best-selling Math Blaster line. As kids make their way through Dr. Dabble's creepy mansion, they'll build pre-algebra, logical-thinking, and word problem skills.
Math Blaster Mystery: The Great Brain Robbery Full WalkthroughMath Blaster Mystery: The Great Brain Robbery is a game created by Davidson Associates Inc. in. In , Davidson Associates, Inc. publishes Math Blaster Mystery: The Great Brain Robbery on Windows 3.x. This educational and puzzle game is now abandonware and is set in an anime / manga, math / logic, fantasy, meditative / zen, mental training and puzzle elements. Math Blaster Mystery: The Great Brain Robbery is an exciting new addition to the world's best-selling Math Blaster line. As kids make their way through Dr. Dabble's creepy mansion, they'll build pre-algebra, logical-thinking, and word problem skills.
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